King Dice
The high-rolling manager of the Devil’s own casino, betting everything on your soul.
King Dice is an anthropomorphic die in *Cuphead*, a 2017 run and gun video game developed by Studio MDHR, acting as the game's secondary antagonist. He tasks protagonists Cuphead and Mugman with collecting souls for his employer, the Devil, and fights the pair in his casino after they succeed. In the game's animated series adaptation, *The Cuphead Show!*, he fills a similar role, now serving as a game show host instead of a casino owner. Created by African American animator Joseph Coleman, King Dice was meant as a tribute to black artists from the 1930s era, namely singer Cab Calloway. In the game, he is voiced by Alana Bridgewater, while in the series, he is voiced by Wayne Brady.
- Role
- Secondary antagonist / Penultimate final boss
- Affiliation
- The Devil's employee
- Location
- Casino (in the game); radio theater (in *The Cuphead Show!*)
- Status
- Defeated in-game; becomes destitute in *The Cuphead Show!*
Lore & Background
King Dice is an anthropomorphic die in *Cuphead*, a 2017 run and gun video game developed by Studio MDHR. Working for the game's main antagonist, the Devil, he tasks protagonists Cuphead and Mugman with collecting the contracts of those the Devil has made deals with. Once they achieve this goal, he acts as the penultimate final boss of the game they must defeat in order to process. The battle consists of several boss fights that must be fought in one go, before taking on King Dice himself. The character speaks through his theme song, "Die House", which is sung by Alana Bridgewater. *Cuphead* composer Kristofer Maddigan wanted King Dice to sound like Cab Calloway but in a slightly different direction, and considered the idea of a woman voicing the character instead. Bridgewater was chosen for the role, and provided several different voices and sounds for the development team to narrow down. In addition to the song, Bridgewater provided the vocals for King Dice's boss fight. In *The Cuphead Show!*, an animated series adaptation of the game, his character is revised to be a radio game show host, albeit still a villain working with the Devil and now directly collecting souls for him, eyeing Cuphead and Mugman as his next unwitting targets. After his defeat, he becomes destitute and lives in the alley behind his old theater. Cuphead and Mugman discover him and become his agents, cleaning him up and helping him get his old job back, unaware that he's in league with the Devil. In this series, he is voiced by actor Wayne Brady. Series developer Dave Wasson wanted an actor for the role that could sing and one that hosted an actual game show. Brady fulfilled both requirements, and was already actively interested in the role.
In Their Own Story
Created by African American animator Joseph Coleman, King Dice was designed as a combination of a Dick Tracy comic mobster, actor Clark Gable, singer Cab Calloway, and DC Comics villain the Joker. Additional references include the Coachman, a minor villain from the 1940 Disney animated film *Pinocchio*. His head is a large six-sided die with his face in place of the one, with a pencil-thin mustache curving up the sides of his lips. Special attention was paid to the sides of the die to ensure it had the correct number of dots on each side. Meanwhile, his body is humanoid, dressed in a purple suit with coattails and white gloves covering his hands and a large purple bow-tie on his neck. Early concepts of the character's outfit considered a checkered jacket and black pants instead. In an interview, Coleman described the development process as the character designers being given a theme and an idea, and having to design a character around that. With King Dice, he wanted to create a character that paid tribute to black artists of the 1930s era that helped pave the way for people such as himself in the entertainment industry. Coleman leaned heavily into Cab Calloway as a reference, down to the character's personality and movements. Meanwhile, the backgrounds for King Dice's battle, designed by Caitlin Russell, took inspiration from the paintings of black artist Aaron Douglas, which Coleman felt helped define Dice's identity. For the boss fight itself, several ideas were considered by Coleman, including one where King Dice physically attacked in his normal appearance with a trumpet, as well as spinning and dancing moves. This was done to fit his musical personality, while also having him fight using attacks based off visual puns regarding the sides of a die. Ultimately, they decided to lean into casino imagery, with him summoning cards that walked towards the player to attack them. The fight itself leading up to King Dice was inspired by the Treasure-developed game *Gunstar Heroes*, specifically its "Dice Palace" level, with the development team citing Treasure as a huge influence on *Cuphead*. They felt recreating the gimmick of that level in the game helped solidify the character and help bring his aesthetic into focus.
Reader's Guide
King Dice was well received for his characterization and mannerisms, and has been praised for being a more present and memorable villain than the game's main antagonist, the Devil. However, some criticisms arose from the game's source material, which references 1930s cartoons, and the racial connotations. Additional discussion arose in this context around the use of Calloway as inspiration for the character, and how King Dice's theme song, "Die House", directly references Calloway's "Minnie the Moocher". University of California researcher Elisabet Fonts described King Dice as possibly the most iconic of *Cuphead*'s bosses, and an example of how each combined theatrical references with its own visual identity. Stating that he combined elegance and menace, Fonts saw him as a revival of the vaudeville villain with his "angular silhouette, syncopated jazz movements, and theatrically arrogant expressions" as he acted as a master of ceremonies for the game. She further felt his visual identity was sustained by a sharp silhouette that conveyed "authority and sophistication", with his head functioning as a strong visual emblem, while his outfit and color scheme indicated his performative nature. Brazilian professors Adriana Falqueto and Viviana Mónica Vermes wrote in a paper for the journal *Revista Científica/FAP* that the character's reference to Clark Gable served as his strongest visual aspect, with the thin mustache being an exact match and helping to tie the character to the 1930s era. Fonts further pointed to how his animations were extremely fluid, giving the player a sense that he is dancing to jazz. She saw this as important as it not only emphasized his flamboyant style, but helped to indicate a visual rhythm of how to avoid his attacks during his boss fight. She stated that King Dice subverted the traditional final boss role, in that while he was not the ultimate villain of the game, he served as the most theatrical and in her opinion most memorable due to his stylistic impact. Carlos Zotomayor of *Game Rant* echoed this sentiment, pointing out how he was a frequently visible character in the game compared to the Devil, encountering the protagonists regularly and serving as a frequent obstruction. Zotomayor stated that while Dice's goals were not particularly nefarious, he was more of a standout villain due to how willing he was to get involved directly compared to the Devil, and the impact of his music and boss fight.
Did You Know?
- King Dice was created by African American animator Joseph Coleman as a tribute to black artists of the 1930s, especially Cab Calloway.
- In the game, King Dice is voiced by Alana Bridgewater, a woman, because composer Kristofer Maddigan wanted a female voice for the character.
- In *The Cuphead Show!*, King Dice is voiced by Wayne Brady, who was chosen because he could sing and had hosted an actual game show.
- The boss fight leading up to King Dice was inspired by the 'Dice Palace' level from the Treasure-developed game *Gunstar Heroes*.
- King Dice's theme song 'Die House' directly references Cab Calloway's 'Minnie the Moocher'.
Frequently Asked Questions
Who is King Dice?
King Dice is an anthropomorphic die who serves as the flamboyant manager of The Devil's supernatural casino on Inkwell Isle. As a major antagonist, he acts as a gatekeeper for the underworld, forcing souls to play high-stakes games before they can proceed.
What are King Dice's powers and role?
He wields enchanted dice and playing cards as weapons while commanding his four minions, known as The Four Aces. His primary role is to challenge intruders with rigged gambling matches that threaten their very souls on behalf of The Devil.
How does King Dice's story end in the game?
Cuphead and Mugman ultimately defeat him during a boss battle inside his casino, breaking his hold over the establishment. Despite his initial confidence and magical advantages, he is vanquished by the brothers' determination and combat skills.
Why is King Dice important to the Cuphead universe?
He represents the themes of greed and temptation that permeate the Devil's domain, serving as a significant narrative hurdle for the protagonists. His defeat is crucial because it clears the path for Cuphead to confront The Devil directly later in the story.
What visual traits define King Dice?
King Dice appears as a living die with human-like features, dressed in formal attire that includes a tuxedo and top hat. This distinct design separates him from other foes and emphasizes his role as a high-class, yet sinister, casino operator.
More in Characters & Bosses
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